DATES & WORK SCHEDULE
Week 1- Nov 12-15 Reference and Thumbnails
Week 2- Nov18-21st Thumbnails to Rough Drawing
Week 3- Nov 26 Only (Thanksgiving) Rough Drawing Finished
Week 4- Dec 2 - 5th Move into Color
Week 5- Dec 10 - 12th Finals Week
Last Meeting Thursday Dec 12th
Assignment #4 brief- You have been hired to help develop props for a new property in development called "GNOMES". Gnomes takes place in a heavily wooded forest in the middle of Zanabah. The props should have a heavy influence of nature and local surroundings, including: rocks, organic plants, flowers, animal bones, wood, iron, light metals, and iron made tools. There should not be heavy industrialized equipment, as Gnomes are products and in relationship with their environments.
Your Prop list to create:
1. A. 10- Base carpentry tools, or household tools
or
B. 3 Large books (health spells, magic, history, defense, fighting techniques) or 7
a treasure collection, bottles of magic powder, etc
(minimum of 10 Props)
(Yes you can mix items from A & B= household and as long there are 10 +)
2. Weapons holder for shields, swords, hammers, battle axe, bows, etc.
3. Potion Lab with shelves, table, potion mixing area
and potion/spell bottles
4. Exterior Living quarters for 5 to 10 people
(associated with a trees, organics, or nature somehow)
5. 2 of these- Driving vehicle, caravan vehicle, or balloon powered flying device, farming vehicle, transportation vehicle
(do a turn of 1 vehicle)
6. Totem sculptures honoring gods or ceremonial carvings (stone hedge)tombstones of fallen warriors, Polynesian Mauri faces
7.Extra Credit= Gnome Technology=
Crystals, magic dust, energy glowing rocks, harnessed light technology combined with industrial revolution, poured metal, glass blowing, iron works, medieval hammering of iron, blacksmith forgery meets sherlock homes magic arcane technology.
Character Line UP for guidance..
(characters will influence and support your design decisions)
or more stylized approach....